
Seer is a psyker with special powers, so the question can be about anything, and theġ2 Low Level Adeptus Arbites randomly equipped question anyone acting suspiciously.ġ4Ĝorpse with jewelry worth 1D20 denarii (65% chance it was a trap set by 1d6 gangers,
#Warhammer 40k drop pod dadt card how to
These tables will give indications on how to deal with each type of patron encounter.ĩ Starving mutant cannibals: 1d6 Human Thugs (basic humans with one mutation), andġ0ělind Seer: Answers one (only) yes or no question for 1D10 denarii, 60% accurate. =rumormongers, 5=pickpockets or 6=special encounters of some kind. Roll up asĥ Small Giant Insect tunnels into the area, see 40k rulebook for detailsĦ Tomb Entrance: See Tomb Encounter Table, below.ħ Wealthy merchant, 1D4 Human Thug guards (basic humans with swords and autoguns)Īnd random wares worth 1D20 imperial denarii.Ĩ Tavern: Sells food and the local ale, 1d6 patron are presently within, roll 1d6 for each:ġ=adventurers for hire, 2=mercenaries, 3=wealthy merchants and their guards, 4 Take her home safe for 2D20 denarii reward.Ĥ Press gang 1 merc officer and 1D4 Human Mercs desperate for "recruits". Points value translates into Imperial denarii on a 1 for 1 basis.ģ Lost noblewoman. Also roll 12 on 2d6 for a random Token, whenever anything else is encountered.ġ Noxious gas cloud from local factory: Toughness save or -1 to all actions for 1D3 days.Ģ Purveyor: sells common items (anything under 5 points value and anything on theĮquipment table, herein), but he has a 15% chance to possess one random rare item worth Random Hive World Encounters:1 on 1d6 chance per day, then roll 1D20 on the table below, to determine the exact nature of the encounter. These are random encounter tables I have used in Dark Heresy, Inquisitor, and original Rogue Trader, with Ken Rolston's Orcs In Space rpg rules.
